Crytek stated the variations of the upcoming Hunt: Showdown console can be locked at 30 frames per second second, however that the PlayStation Some enhancements will likely be made to the variations four Professional and Xbox One X.
In an interview with Wccftech, the developer stated that enable some gamers to attain extra scrolling speeds larger than the others would give them an unfair benefit in a really aggressive recreation. . The enhancements to the PS4 Professional and Xbox One X weren’t detailed.
Along with the above, Hunt: Showdown is not going to assist HDR assist at launch, however Crytek plans so as to add it sooner or later. With respect to cross-play, the developer said that he "thought-about" his choices and needed to supply this function if it "made sense".
Elsewhere within the interview, Wccftech requested Crytek what The studio thought concerning the technical specs of the next-generation consoles revealed thus far, to which he replied:
If the visible high quality will most likely proceed to extend in the identical method as anticipated for any new technology of consoles, the precise recreation changer will definitely be the promised new quick storage. Along with the plain benefit of lowering loading instances, this can open up many prospects for video games to be designed for this when it comes to streaming. It is usually a side on which the sport engines should evolve radically, however it’s fairly thrilling.
Hunt: Showdown will likely be accessible on PlayStation four this fall. An exit date has not been introduced but. The sport will likely be launched on PC and Xbox One this week.