You need extra .Hack? The identical goes for the studio behind. CyberConnect2 has launched a brand new Q & A video by way of its official YouTube channel, during which studio president Hiroshi Matsuyama talked about persevering with the .Hack sequence. In brief, the crew would completely prefer to proceed the sequence as a result of Matsuyama-san says it's their "work in absolute life". He provides that the timing of a brand new title relies on many issues, so it’s in all probability secure to imagine. .Hack venture just isn’t below improvement.
Earlier this month, Matsuyama-san had additionally raised the potential for a .Hack MMORPG (or somewhat his absence). Since JRPG's solo sequence state of affairs relies on a fictional MMORPG, the crew doesn’t have the concept of turning it into a real MMORPG. The final entry within the sequence, .Hack // G.U. Final Recode was a remasterer containing the three PS2 titles within the sequence. As well as, the sport featured content material by no means earlier than seen with a fourth act that adopted after the top of the third sport within the sequence. Aside from the not too long ago added content material in .Hack // G.U. Final Recode, a contemporary suite has not arrived for over a decade, so it's comprehensible that followers need to know what CyberConnect2 is ready for.
CyberConnect2 is presently engaged on the event of Bandai Namco's single participant RPG, Dragon Ball Z: Kakarot. The studio isn’t any stranger to the difference of fashionable cartoons and manga to video video games, whereas they beforehand labored within the fashionable sequence Naruto: Final Ninja. As well as, the studio was working with Sq. Enix on Closing Fantasy VII: Remake, however the improvement of the title was transferred internally with Sq. Enix.
Whereas CyberConnect 2 has at all times labored with Bandai Namco, be attention-grabbing to see if the writer offers the studio the chance to work on a contemporary .Hack entry within the close to future. For now, followers will simply should maintain hoping and ready. At the least we all know that the studio behind the sequence may be very desirous about creating one other one.
[Source: CyberConnect2 via Twinfinite]